måndag 3 september 2012

Rapid prototyping day 1

So the first day of the rapid prototyping has completed.
For our prototype we are making a sort of interactive game based on colours. We have lots of different ideas for this game, and it can be expanded far. The main problem is that with the very limited time at our disposal, most of our planned features and functions will be stripped away. We will therefore be focusing on a Wizard-of-Oz style setup where we will simulate the user interaction experience. This is split into two separate parts.

The first part is the design of the interactive device (which we have yet to name). It consists of a webcam that will take the colour values of whatever surface/fabric that is "filmed". This webcam is in a rubber sphere to facilitate handling and to look appealing. This particular webcam came with its own RGB LED diodes, which is fortunate, as we plan to show the colour that needs to be found by the user. For our prototype we don't have the time to gain access to the webcam's board. It will look something like this.
As can be seen, when the ball is touched near the camera, the colour of the LEDs are changed.

The second part will be the logic part. It will be done with the help of an Android smartphone. We have not worked so much on it yet, it will be detailed in tomorrow's blog.

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