Going into this course with game development in mind, I played around with the different phidgets, and saw lots of potential.
I was having some trouble, however. Trying to use the slider to control the motor was hard, and I didn't manage to make it work before we ended.
I did get lots of ideas for a project however. Something that would interest me is to convert the game I made for DT2140 Multimodal Interaction, Blox360.
It uses fiducials through ReacTIVision and a webcam to control the paddles. Instead, it could be controlled with sonar sensors, and having a projector that shows the screen on the floor.
Looking around the internet, trying to get ideas for the prototype and the project, I also stumbled on this very interesting Kickstarter, Gameduino.
http://www.youtube.com/watch?v=EWn-6FB4cNQ
I'll leave it there for now ^^

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